How it works

  1. 1

    Launch a coin

    Pick one of five games, name your token, sign once. The game is live from the first trade.

  2. 2

    Trade to play

    Every buy on the bonding curve is a move: the biggest buy, the last buy, buy number 69.

  3. 3

    Win the pot

    Trading fees fill a pot (about 1.20 SOL per 100 SOL traded). Each round's winner claims a share.

The game lives on the token's bonding curve. When the curve fills up, the token graduates to a normal pool and the last round becomes the finale: winner takes all.

Pick your game

Five rule sets, all skill and timing. No randomness, and selling is never blocked.

Crown

Classic: King of the Hill

Biggest buy of the round takes the crown.

Rounds run on a fixed clock. The biggest single buy in the round holds the crown when time runs out and takes a share of the pot. If the holder sells or moves tokens, they lose the crown.

Fuse

Classic: Last Buyer

Every buy relights the fuse. Last buyer standing wins.

Each qualifying buy adds time to a countdown, up to a cap. When the fuse burns out, the last buyer takes a share of the pot. If they sell or move tokens first, they lose the spot.

Bullseye

Classic: Every Nth

Be the Nth buy. Hit the number, take the pot.

Every qualifying buy moves a public counter up by one. The buy that lands exactly on the target number (say the 69th) wins the round, and the counter starts again. Everyone can see the count, so timing is the whole game.

Summit

Classic: Milestones

Push the curve past 25, 50, 75%. Plant the flag.

The buy that carries bonding-curve progress past 25%, 50% and 75% wins that checkpoint's prize. Also available as an overlay on any other game.

Combo

Classic: Chain Breaker

Buys stack a combo. Sells break it. Longest combo pays.

Back-to-back buys build a combo; any sell breaks it. When the round ends, whoever made the last buy of the longest combo takes the prize. Buyers keep a streak alive; sellers are the villains.

Playing right now

The biggest pots on the floor. Open one to see the clock and who is winning.

See all live games

Choose how long it runs

The end goal is how much SOL the curve raises before the token graduates and the finale pays out.

Sprint

85SOL

Short game, loud ending.

Marathon

800SOL

Many rounds, big finale.

Endless

50,000SOL

The game is the token.

Your coin, your game.

One signature. More games are on the way: Diamond, Red vs Blue, Streak, Lucky Buy, Hot Potato, Mystery Timer, Tug of War.

Launch a game